“Huenic”

Remember how excited I was about Tunic’s written language? Hanging out with the randomizer community talking about the other kinds of secrets that are hidden in the game, I heard about a hypothetical “Huenic”, another layer of puzzle that doesn’t exist, but could have. And, uh…I made one.

SICPelago

Have you ever wanted to do a multiworld randomizer…in Scheme? …No?

“Pretty Good, Pretty Good”

As a kid, one of my first games was Maelstrom, a slick Asteroids clone for the Mac by Ambrosia Software (who later went on to publish the Escape Velocity series). I have childhood memories of the two-note soundtrack while playing the two simplest strategies (spin in place without accelerating, and zoom upwards in a straight line firing all the way), of the “You EEdiot” when you accidentally shot a power-up canister, and the “Pretty good, pretty good!” for when you score over 10,000 points in a single stage.

Except if I open up Maelstrom now, it says “Hot damn!” instead.